Rogue Strokes:
Minigolf Dungeoncrawl Roguelike

-made for 7drl 2024-

Slice your way though 18 dungeon holes of minigolf, infested by bats, goblins, blobs, and trolls.

Collect the amulet of yendor from the deepest depths and escape to win!

== Played by using your mouse == 

[left mouse button] fling your ball 
[right mouse button] adjust the camera

[r] reset game
[n] regen level (if stuck)

[f11] Fullscreen mode (recommended)

~For people who love to argue about the definition of roguelikes~

Berlin Interpretation scoring
[X] Random environment generation
[X] Permadeath
[X] Turn-based
[~] Grid-based (game world is built on a grid)
[X] Non-modal
[X] Complexity
[X] Resource management
[X] Hack 'n' slash
[~] Exploration and discovery (no fog of war)
[X] Single player character
[X] Monsters are similar to character
[X] Tactical challenge
[~] ASCII display (monsters are letters)
[X] Dungeons
[X] Numbers

Credits

Game and Graphics - Stevie Bee
Sound Curation - Brenden 
Sound Source - Zapsplat
Testing Lead - Brenden
Additional Playtesting - Liz, Jere, Noah

Thank you!


Comments

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Nice job with this, enjoyed it and will go back for more since I only had so much time to devote to it on stream (made it about half way and in great shape until discovering that touching lava at all means instant death xD). You can check out the run here if interesting, learning it fresh starting from 00:01:30:

Very fun.  I played several times and will probably recommend this to some other people.  I think this is a good entry point into roguelikes , like this would be a good way to trick someone into playing a roguelike that doesn't feel like a roguelike. (I like your checklist of roguelike defining elements, but I don't necessarily agree with all of that)

 I definitely descended much further than I had to ascend after I got the amulet, which I kind of appreciated.

I wish I knew about the WASD and arrow keys to move the camera at the beginning.  It was way easier to hold those keys while aiming the cursors than trying to right click and then left click.

I don't know if you've ever played Par For The Dungeon, but this is very similar to that.  If you keep developing this further, I'd try to find a mechanic or 2 to distance yourself from them.